The love for video games in and around the world, is a force to be reckoned with. Video games standout from passive mediums like movies, shows and books because of the involvement of a user in the exchange of information.
To give more people an opportunity to have those special experiences – specifically, players with limited mobility that may hinder the use of a standard gamepad, Microsoft decided to develop the Xbox Adaptive Controller. This is a device that is not just designed to deal with one specific disability, but it allows more disable people play games on Windows 10 and Xbox one. 3 years ago, Microsoft launched the Xbox Elite Controller, this game-pad was designed for the most demanding customers out there.
Unlike the Xbox Elite Controller, the Xbox Adaptive Controller is designed to address the challenges people with limited mobility face. This controller was developed in partnership with The AbleGamers Charity, The Cerebral Palsy Foundation, Craig Hospital, SpecialEffect and Warfighter Engaged.
The main goal was to make the device as adaptable as possible, so that gamers can create a setup that works just fine for them in a way that is extensible and affordable. In addition to its adaptability, the Xbox Adaptive Controller has two large buttons built-in. These buttons can be reprogrammed to act as any of the standard controller’s button inputs using the Xbox Accessories app.
Microsoft also worked with third-party manufacturers to support external inputs which can be plugged into the new controller. These inputs include;
- PDP’s One-Handed Joystick;
- Logitech’s Extreme 3D Pro Joystick; and
- Quadstick’s Game Controller.
These inputs make the Xbox Adaptive Controller to be a more viable solution for gamers with mobility impairments.
The Xbox Adaptive Controller has been a dream project for people around the world. Only at $99.99 USD, the Xbox Adaptive Controller will offer important value over the changed alternatives that exists today.